20 Questions: A Game of Taxonomy - Content Rules, Inc. (2024)

20 Questions: A Game of Taxonomy - Content Rules, Inc. (1)

I was recently playing 20 Questions with my good friend John.

The premise of the game is simple: One person, called the “answerer,” thinks of an object. The other player — the “questioner” — asks up to 20 yes-or-no questions in order to determine what object the answerer is thinking about. If the questioner guesses correctly within 20 questions, they win. If the questioner does not correctly guess the answer, then the answerer wins. The fewer questions asked, the more the questioner’s “win” is worth.

Through much practice, John and I have acquired decent skills in asking good questions and following them up logically. The key to winning the game, we’ve discovered, is asking good questions.

Here’s an example of a game we played in which John thought of aneagleand I successfully arrived at the correct answer in 15 questions.

  1. Is it alive?Y
  2. Is it an animal?Y
  3. Does it live on land? Y
  4. Is it bigger than a car?N
  5. Does it have fur?N
  6. Is it commonly kept as a pet? N
  7. Can you hold it in your arms? Y
  8. Does it have four legs? N
  9. Is it a bird? Y
  10. One we eat? N
  11. Is it colorful?N
  12. Can we find it near where we live?Y
  13. Is it larger than a chicken?Y
  14. Is it a vulture?N
  15. Is it aneagle? Y

After we have played a game, we like to go back and analyze our questions and answers. What questions could I have asked to arrive at the answer sooner? What questions were unnecessary, irrelevant, or not properly ordered?

Overall, there are a few general rules which will help ensure that you don’t waste your limited supply of questions.

1. The questions must start broad and gradually become more specific

The first question you ask is very important. It must lead you closer to the answer regardless of whether the answer is yes or no. John and I have discussed at length what the very best first question is. We’ve generally decided that “Is it alive?” allows us to ascertain useful information quickly that allows us to ask relevant questions that quickly lead to the right answer.

2. There is a sweet spot of specificity that creates maximum efficiency

There was one instance in which John thought of a turtle. I remembered him mentioning how he found turtles cute earlier that day, so I took a gamble and asked for my very first question: “Is it a turtle?”

I had arrived at the correct answer in one question. This is a very unusual situation. However. I had the knowledge and context to ask the single most specific question. It was the shortest game of 20 Questions we will ever play.

This example demonstrates an important concept: efficiency. The best question eliminates the greatest number of possibilities given the context.

If you always ask questions that are too general, you’ll never arrive at the correct answer. If you only ask questions that are too specific, you’ll eliminate a few possibilities, but likewise, you’ll never arrive at the correct answer.

The best questions lead to the correct answer the fastest.

3. Questions must be based on a common understanding

Our questions must have answers that we can agree upon outside of the game. Poor questions are subjective or require uncommon knowledge.

For example, “is it big?” is a subjective question. It can be answered correctly with either yes or no, depending on the answerer’s comparison.In our example game, if John was comparing an eagle to other birds in his head, he’d correctly answer Y, it is big. Whereas if I, the questioner, was comparing to animals as a whole, I might then think it’s something the size of a giraffe or whale.

The solution to this quandary is to make a specific comparison. That’s why I asked, “Is it bigger than a chicken?”

A question such as “Has my grandmother seen one?” requires uncommon knowledge. This question is impossible to answer with certainty.

Good questions rely on information that is known by both parties. Asking questions that one of us doesn’t know the answer to will only lead us astray.

In large content repositories, it is in everyone’s best interest for the user to spend the least amount of time and effort to get what they need. One of the most effective ways to help your users quickly find what they need is to create a taxonomy to organize your content.

Nobody wants to play 20 Questions when they’re looking for a specific piece of information. They especially don’t want to ask a bunch of questions (or submit a bunch of search queries) when they’re really just trying to make a purchase decision, make the purchase itself, or use what they purchased.

However, the rules of 20 Questions provide important parameters that can help you develop a taxonomy that is both functional and successful.

1. Categories must start broad and gradually become more specific

To start, users need broad categories of content that accurately represent what they contain.Starting with too many specific categories will result in an overwhelming number of initial options.

Subcategories provide an increasing level of specificity. But you shouldn’t have 20 of them. The goal is to get users to the content they need as quickly as possible.

2. Categories have a sweet spot of specificity that creates maximum efficiency

If your categories are too broad, each one will contain more possibilities than a user can easily decide between, and they’ll be overwhelmed. If your categories are too narrow, a user will have to sift through more categories than necessary and will end up wasting time.

There is a sweet spot that allows a user to easily find the content in the shortest amount of time. Finding the right balance is key.

3. Categories must be based on a common understanding

The structure of your taxonomy must be navigable with the common knowledge of the user. If your content is organized based on terms that the average user cannot understand, they will be unable to find the item they’re searching for.

This consideration is especially important when creating customer-facing content structures. While exclusively internal content structures can use categories based on company-specific knowledge, customer-facing structures must be based on a much more general understanding.

Taxonomies exist to facilitate efficient and effective content search. And while your users might enjoy a recreational game of 20 Questions, they sure don’t want to be forced into it when they’re looking for your content.

If you need help from the experts in creating an effective and efficient taxonomy, don’t hesitate to contact us. Save your users from playing 20 Questions today!

  • Author
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Max Swisher

Director of Technology at Content Rules, Inc.

Max Swisher is the Director of Technology at Content Rules, Inc., where he oversees the implementation of technologies to support their customers. With years of experience in content strategy, Max provides effective content solutions for large companies in a variety of industries, including finance, high-tech, manufacturing, medical devices, and pharma. In his free time, he enjoys working on his car, playing the pipe organ, and caring for his cats Nova and Suki.

Latest posts by Max Swisher (see all)

  • Content Strategy and Taxonomy: Don’t Make Your Audience Play 20 Questions - August 6, 2024
  • When in Doubt, Componentize - February 9, 2024
  • When AI Goes Bad - September 27, 2021
20 Questions: A Game of Taxonomy - Content Rules, Inc. (2024)

FAQs

What is the 20 questions and answers game? ›

Only 20 questions are allowed, each phrased so that it may be answered “yes” or “no.” The winner is the person who guesses the correct answer; if there is no correct guess, the answerer is the winner. The game may be played one against all or between two opposing teams.

What is the 20 questions game of taxonomy? ›

The premise of the game is simple: One person, called the “answerer,” thinks of an object. The other player — the “questioner” — asks up to 20 yes-or-no questions in order to determine what object the answerer is thinking about. If the questioner guesses correctly within 20 questions, they win.

What is the best way to win at 20 questions? ›

Mathematically, if each question is structured to eliminate half the objects, 20 questions allow the questioner to distinguish between 220 = 1048576 objects. Accordingly, the most effective strategy for twenty questions is to ask questions that will split the field of remaining possibilities roughly in half each time.

What is the hardest thing to guess in 20 questions? ›

Which word is the most challenging for players to identify in a game of 20 Questions? The most challenging word to identify in a game of 20 Questions is 'Monopoly'.

What are the 20-question words? ›

Question words and when to use them
  • who – ask about people.
  • what – ask about things.
  • when – ask about times.
  • where – ask about places.
  • why – ask about motives/reasons.
  • how – ask about methods, ways of doing something.
  • whose – ask about possession.
  • which – ask about a choice.

What is taxonomy answers? ›

Taxonomy is a science that deals with naming, describing and classification of all living organisms including plants. Classification is based on behavioural, genetic and biochemical variations. Characterization, identification, and classification are the processes of taxonomy.

What are taxonomy questions? ›

Bloom's Taxonomy Question Stems
  • What is…? Who were the main…? ...
  • Which one…? How did ____ happen…? ...
  • Why did…? When did ____ happen…? ...
  • How would you know…? Can you recall…? ...
  • How would you classify…? How would you compare…? ...
  • How would you rephrase…? ...
  • What facts or ideas show…? ...
  • What is the main idea of…?

What are the basic rules of taxonomy? ›

There are a number of rules that could be described as principles of taxonomy, including: Organisms can be grouped according to their similarities with other organisms. Species are the basic unit of taxonomical description and are grouped into genera (plural of "genus") so that each species has an individual name.

How is 20 questions so accurate? ›

In the electronic versions of the game, a computer asks the questions and guesses the answer, usually correctly. The computer does this using a type of technology called artificial intelligence, which, very simply, gives it the ability to think like a human.

What to ask a guy in a 20 questions game? ›

Personal Questions to Ask a Guy
  • What's your biggest fear?
  • Where do you feel the safest?
  • What's your favorite childhood memory?
  • Is there anything you would change about your childhood?
  • What did your childhood bedroom look like?
  • What's the nicest thing anyone has ever done for you?
Jul 28, 2023

How is 20 questions so smart? ›

The principle is that the player thinks of something and the 20Q artificial intelligence asks a series of questions before guessing what the player is thinking. This artificial intelligence learns on its own with the information relayed back to the players who interact with it, and is not programmed.

What is the 20 questions game for seniors? ›

Summary: Good Questions for 20 Questions Game

One person chooses any person/place/thing/etc. and gives the category it belongs to. The other person then can ask up to 20 yes/no questions to correctly identify the mystery identity.

What is the easy 20 questions game? ›

Setup: Choose 1 player to be “it,” and have them think of a secret person, place or thing. Object of the game: Other players attempt to guess the secret person, place, or thing, but they only get 20 questions to do so.

What are the odds of guessing 20 questions in a row? ›

If multiple answers are randomly listed respective to each question and responses to questions are randomly guessed, The probability of a correct response to each question = 1/4. The probability of guessing all 20 questions correctly = (1/4)^20 = 1/1,099,511,627,776.

How does the 20 Questions work? ›

If you haven't played, 20Q is a game in which a player thinks of a person, place or thing, then another player asks up to 20 yes-or-no questions before trying to guess what the player is thinking of. In the electronic versions of the game, a computer asks the questions and guesses the answer, usually correctly.

What is 20 Questions quiz show? ›

Television show

As a television series, Twenty Questions debuted as a local show in New York on WOR-TV Channel 9 on November 2, 1949. Beginning on November 26, the series went nationwide on NBC until December 24, after which it remained dormant until March 17, 1950, when it was picked up by ABC until June 29, 1951.

What is the 20 Questions game over text? ›

1. 20 Questions. To play the 20-question texting game, one player must pick something from their imagination; it could be an object, place, or even an obscure celebrity. Then your friend will try to guess the object you chose in 20 "Yes or No" Questions or less.

What is the 20 Questions game for relationships? ›

The 20-question game for couples is a fun way to get to know each other better. One person thinks of a person, place, or thing, and the other asks up to 20 yes-or-no questions to figure out what it is.

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